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Games and Game Jams: An Employability-First Approach to Educating Programmers

机译:游戏和游戏果酱:一种可就业性的第一种教育程序员的方法

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摘要

Teamwork and problem solving skills are highly desired within the software development industry. It would be prudent, then, to position these employability skills alongside more traditional technical skills in introductory programming courses. To achieve this, lessons can be drawn from the games development community, which need to prepare students for large-scale interdisciplinary collaboration. Two of which include: the use of games, where students solve puzzles together; and the use of game jams, where students create games together over a short period of time. This session presents two case studies: optimising algorithms in SpaceChem; and making minigames using the Unity game development engine. Prior research is explored and analyses are supported by qualitative and quantitative data drawn from the 2015-16 undergraduate programming cohort at the Falmouth University Games Academy (N=45). The findings illustrate improved employability skills, but challenges including the intensive use of lab resources and inconsistent participation are also highlighted.

著录项

  • 作者

    Scott Michael;

  • 作者单位
  • 年度 100
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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