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Formalizing Non-Formalism: Breaking the Rules of Automated Game Design

机译:形式化非形式主义:打破自动化游戏设计规则

摘要

Automated game design (AGD) is an exciting new frontier for generative software and games research, one which intersectsudmany areas of AI as well as cutting across the many creative domains involved in developing a game. However, there is a trend throughout existing automated game design work to concentrate primarily on the rules that underpin a game – objectives, obstacles, and the notion of challenge. This paper examines this trend in automated game design, and argues that a broader understanding of games is needed.udWe examine the history of AGD to date, and consider this work in the context of game design theories and definitions. We discuss the term secret box to describe a class of game that does not fall into the purview of existing AGD approaches, and offer a design sketch of an AGD system we are building, ANGELINA 6, to begin to challenge these ideas.

著录项

  • 作者

    Cook Michael;

  • 作者单位
  • 年度 100
  • 总页数
  • 原文格式 PDF
  • 正文语种 en
  • 中图分类

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