首页> 外文OA文献 >Design and evaluation of didactic games in teaching thematic sets on substances and light in science and tehnology among year 4 primary school pupilsudud
【2h】

Design and evaluation of didactic games in teaching thematic sets on substances and light in science and tehnology among year 4 primary school pupilsudud

机译:四年级小学生科学和技术学中有关物质与光的主题集教学游戏教学游戏的设计和评估 ud ud

摘要

Topics substance and light are science contents which children start to learn in kindergarten. They continue in primary school at subject Environment education in first triad and afterwards the topics are repeated and upgraded in the second triad in 4th and 5th class at subject Science and Technology. For teaching Science teacher needs to encourage pupils, that they become curious as much as possible, encourage their interest and interest in the content. It is expected for teacher to organize lessons in the most interesting, varied and active way. For this purpose teacher can use different methods and forms of work in class. One of the most interesting and variegated methods of teaching is a method of didactic game. Didactic game motivates, increases the interest and challenges greater attention. Learning through play is especially more interesting and fun.udThe designing of didactic games is a time-demanding process for a teacher, this is why I decided to design and evaluate some didactic games in the course of my master's work, which I believe will be helpful for teachers to prepare lesson with a method of didactic games. The main goal of this master’s work is to design and create three complex didactic games on topic substance and light. The next goal is to supplement and improve designed didactic games based on the analysis information collected during observation with participation, information from questionnaires and records of pupils suggestions about changes and improvements. Research questions of master's work are: 1) are designed games suitable for teaching light and substance in the 4th grade of primary school; 2) how pupils rate working material and tools of each didactic games before and after improvements; 3) what is the motivation of pupils for playing before and after supplements and improvements of three didactic games.udIn the research participated 26 pupils from the 4th grade from the chosen city elementary school. In the study were used qualitative research techniques. Information was collected with questionnaire, observation with participation and records of pupils. udThe results showed that the designed didactic games are suitable for teaching light and substance in the 4th grade of primary school in the stage of repeating and consolidating. Pupils evaluate working material and tools of individual didactic games the same before and after improvements. We did not notice difference in students' motivation for playing before and after the supplements and improvements didactic games.ud
机译:主题实质和光是儿童在幼儿园开始学习的科学内容。他们在小学的第一个三级课程中继续在小学学习环境教育,然后在科学与技术学科的第4和第5级的第二个三级课程中重复并升级了主题。对于教学科学的老师需要鼓励学生,让他们尽可能地好奇,鼓励他们对内容的兴趣和兴趣。期望老师以最有趣,最多样化和最积极的方式组织课程。为此,老师可以在课堂上使用不同的方法和工作形式。教学中最有趣,最多样化的方法之一是教学游戏。有说服力的游戏激发了人们的兴趣,激发了他们的兴趣并挑战了他们的注意力。通过游戏进行学习特别有趣和有趣。 ud教学游戏的设计对老师来说是一个时间紧迫的过程,这就是为什么我决定在我的主人的工作过程中设计和评估一些教学游戏的原因,我相信这会有助于教师通过教学游戏来准备课程。这位大师作品的主要目标是针对主题的实质和光设计和创建三个复杂的教学游戏。下一个目标是根据参与观察过程中收集到的分析信息,来自问卷的信息以及学生的记录中有关变化和改进的建议来补充和改进设计的教学游戏。硕士论文的研究问题是:1)设计适合小学四年级教学的教学方法。 2)在改进前后,学生如何评价每个教学游戏的工作材料和工具; 3)在补充和改进三种教学游戏之前和之后,小学生玩游戏的动机是什么。 ud在研究中,参加了所选城市小学四年级的26名学生。在研究中使用了定性研究技术。通过问卷调查,参与观察和学生记录收集信息。 ud结果表明,所设计的教学游戏在重复和巩固阶段适合小学四年级的光与质教学。学生们对改进之前和之后的个人教学游戏的工作材料和工具的评价相同。在补习和改进教学游戏前后,我们没有注意到学生玩游戏的动机。 ud

著录项

  • 作者

    Simončič Viktorija;

  • 作者单位
  • 年度 2017
  • 总页数
  • 原文格式 PDF
  • 正文语种
  • 中图分类

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号