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Evaluation of a Driver Interface; Effects of Control Type (Knob versus Buttons)and Menu Structure (Depth versus Breadth)

机译:评估驱动程序接口;控制类型(旋钮与按钮)和菜单结构(深度与宽度)的影响

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In an initial experiment, four drivers were verbally cued to find items in a menusystem while driving a simulator. Three factors were examined: (1) menu structures (deep with three levels of four items each and, broad with two levels of eight items each), (2) controls (a cursor and a number pad), and (3) control/display locations (both high, both low, and display high/control low). The cursor control led to faster task completion times than the number pad, and a full 32 trials per block offered no benefit over just 16, simplifying the design of the main experiment. The main experiment was similar to the initial study, except 24 drivers participated, a knob control was used instead of the numbe pad, and 16 rather than 32 trials per block were used. Menu selection times (approximately nine seconds) were not significantly different for the two menu structures or the three control/display locations. However, the knob was significantly faster than the cursor (six percent), and there were 13 percent more land excursions for the broad menus than the deep. A GOMS analysis showed that downward scrolls required 0.4 seconds each, except for initial selections where thinking and reading proesses lengthened times. Correlations between GOMS and actual selection times ranged from 0.5 to 0.8. These data, suggest deep menus should be used to minimize lane excursions (a measure of driver distraction) and knobs should be utilized to minimize selection times. Mounting the display high and the control low is also advised.

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