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VLSI architectures for geometrical mapping problems in high-definition image processing

机译:用于高清图像处理中的几何映射问题的VLsI架构

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This paper explores a VLSI architecture for geometrical mapping address computation. The geometric transformation is discussed in the context of plane projective geometry, which invokes a set of basic transformations to be implemented for the general image processing. The homogeneous and 2-dimensional cartesian coordinates are employed to represent the transformations, each of which is implemented via an augmented CORDIC as a processing element. A specific scheme for a processor, which utilizes full-pipelining at the macro-level and parallel constant-factor-redundant arithmetic and full-pipelining at the micro-level, is assessed to produce a single VLSI chip for HDTV applications using state-of-art MOS technology.

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