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System Dynamics Based Multi User Network Game

机译:基于系统动力学的多用户网络游戏

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We develop a multi-user computer network simulation game model as a decision support tool in a manufacturing and distribution system. The model, written in Powersim(registered) software package, based on system dynamics theories. The game is a 'dynamic business environment' in which the outcome is determined by interactions within and between the players in the framework of the industrial system. This game can accommodate simultaneous play by a maximum of seven players. Management's job in the game is to employ its company's resources and to manage its operations in such a way as to minimize the inventory fluctuations and costs. The purpose of this decision support tool is to provide hypothetical business scenarios in which players-managers-can practice decision-making processes in their companies. The simulation game, built in this thesis, can Support planning, decision-making, and policy-setting processes by analyzing the effect of changes in the operations and resources that impact inventory level and cost and by providing a means to test and resent the proposed policies under different scenarios.

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