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Time-Base Tree Graphs for Stabilized Force Structure Representations

机译:用于稳定力结构表示的时基树图

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A basic, and often key, component of any battlefield representation is the forces involved. Obtaining high-resolution force structure data has always been a major task. This is true whether the representation is for simulated or actual operations. However, the problem extends far beyond simply obtaining a single force structure snapshot. The real challenge is maintaining the data, especially when numerous other programs are creating and linking their data to the force structure. This paper describes an approach for maintaining consistency in a high-resolution database of Army units that is undergoing continual change due to force modification. The use of time-based tree graphs is proposed as a technique for providing stability and maximizing the retention of existing entities to minimize the effect to systems that use the data. In a network-centric context, an easily accessible repository called the Army Organization Server (AOS) is under development that will contain the evolving, default force structure of the Army.

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