首页> 美国政府科技报告 >Polish Federation of Land Battle in a Distributed Interactive Environment
【24h】

Polish Federation of Land Battle in a Distributed Interactive Environment

机译:波兰分布式互动环境中的陆地联盟

获取原文

摘要

Polish distributed and interactive environment for training of combat or peace support operations is presented. As a starting point in modelling process a specific theoretical game is considered. Game theory offers good 'language of conflict'. So we define military conflict game in general sense and transit it to the next phases of modelling combat process model, decision model, and simulation model. The distribution of conflict model components is natural and results from the real system's component distribution. The generic model of combat process as a multivariate stochastic process is concerned. The transition between the stochastic model and simulation model is shown. The global decision problem is formulated for each side as a stochastic programming problem with many criteria. The main conclusion of the theoretical analysis is the decision variable in such complex situation there is a decision rule and the criterion can be considered as a risk function, defined on the basis of predicted losses. However, real decision process seems to be far from optimal solution, we should indicate the direction of improvement.

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号