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A Hierarchy of Combat Analysis Models.

机译:战斗分析模型的层次结构。

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This brochure briefly describes the nature, scope, interrelations, and applications of the family of ground combat analysis models under continuous development by the Gaming and Simulations Department of the General Research Corporation Operations Analysis Division. Several of these models were originally developed in support of the specific Army analytic tasks and have evolved over the years more-or-less independently of each other. In the past 3 years, however, the major methodological emphasis in this department has been on integrating the separate models into a hierarchy of combat assessment. Thus, the more detailed models of combat at lower echelons--platoon and company e.g.--can 'feed' higher echelon games or simulations--brigades or division--with close combat assessments inherently more credible than traditional 'index of combat effectiveness' inputs. The respective models are described herein in rough order of ascending model aggregation. Several illustrative hierarchical linkages are also demonstrated and various applications outlined.

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