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Introduction to Pixel-Planes and Other VLSI-Intensive Graphics Systems

机译:像素平面和其他VLsI密集图形系统简介

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This paper reviews some experimental and commercial graphics systems that intensively use VLSI (Very Large Scale Integration) technology. Described in some detail is the current state of one of these systems, our own Pixel-planes. Among the fastest of 3D systems, Pixel-planes renders about 35,000 full-screen, smooth-shaded, Z-buffered triangles per second, about 13,000 Z-buffered interpenetrating spheres per second. Reprints. (RH)

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