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Systems Evaluation Approach to Analysis of Tactical Tic-Tac-Toe (T4) GeneratedData

机译:Tic-Tac-Toe(T4)生成数据分析的系统评价方法

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The purpose of this thesis was to design, conduct, analyze and report the resultsof a C3 experiment. The T4 Simulation, acting as a surrogate for a C3 system, was used to generate data for statistical analysis. The objective was to determine which factors, and which factor levels, effected the MOE. As a result, the optimal system alignment was determined which would result in maximum values for the MOE. The factors investigated were Area, Communication, and Tactical Delay, and probability of winning a same turn conflict, P(W). The levels of delay varied from zero to nine moves while levels for P(W) varied from zero to one in increments of one tenth. Analysis showed that only two levels of Tactical Delay, zero and one, significantly changed the MOE. Analysis also showed that the player with the higher value of P(W), regardless of Tactical Delay, achieves a positive MOE. Therefore, the optimal system alignment, under the constraints of the experimental design, would be to assign P(W) = 1.0 to one side, while assigning the maximum value of delay to the other. Thus, this game configuration would maximize the MOE. T4, MOV, ANOVA, Tukey, P(W), TTT, C3, C.L.T, MOE.

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