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MODEL INDEXING AND OBJECT RECOGNITION USING 3D VIEWPOINT INVARIANCE

机译:使用3D视点不变性进行模型索引和对象识别

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摘要

Object recognition and location of 3D objects from range data are described, based on invariant representations of characteristic views of single objects. Depth data is processed to remove outliers, then smoothed and segmented into surface patches, fitted by polynomial equations. Mathematical invariants are derived from groups of these surface patches and used for indexing a model database stored in the form of a kd tree. The pose of the known object may then be determined from the Euclidean centre and orientation of the higher order surfaces formed from the feature groups. The approach is complete, scalable and extendable. The robustness of the method is evaluated in terms of the stability and discriminatory power of the representation, and the accuracy of the determined pose. (C) 1997 Pattern Recognition Society. Published by Elsevier Science Ltd. [References: 31]
机译:基于单个对象特征视图的不变表示,描述了来自范围数据的对象识别和3D对象的位置。处理深度数据以去除离群值,然后进行平滑处理并将其分割为曲面补丁,并通过多项式方程式进行拟合。数学不变量来自这些表面补丁的组,并用于索引以kd树形式存储的模型数据库。然后可以从欧几里得中心和由特征组形成的高阶表面的方向确定已知对象的姿态。该方法是完整,可扩展和可扩展的。根据表示的稳定性和区分能力以及所确定姿势的准确性来评估该方法的鲁棒性。 (C)1997模式识别学会。由Elsevier Science Ltd.发布[参考:31]

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