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A new vertex-based binary shape coder for high coding efficiency

机译:一种新的基于顶点的二进制形状编码器,可实现高编码效率

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摘要

This paper proposes a new vertex-based binary shape intra coding scheme that generates a set of vertices reducing shape reconstruction error and efficiently encodes the vertices. The conventional vertex-based coding scheme uses the iterated refinement method (IRM) for vertex selection and the object-adaptive vertex encoding (OAVE) for vertex transmission. In the proposed scheme, we introduce a vertex adjustment method to be applied to the vertices selected by the IRM. The vertex adjustment method significantly reduces the reconstruction error of binary shapes. For efficient transmission of vertices, we also propose 1D vertex detection, vertex reordering and initial vertex encoding methods. Furthermore, a conditional differential chain coding is presented for efficient lossless coding of contours. Experimental results show that the proposed vertex-based intra coding scheme reduces coded bits by 17-29% compared with the conventional vertex-based coding scheme, and by up to 27% compared with the intra coding mode of the context-based arithmetic encoding (CAL) scheme of the MPEG-4 Video Verification Model.
机译:本文提出了一种新的基于顶点的二进制形状帧内编码方案,该方案可生成一组减少形状重构误差的顶点并有效地对这些顶点进行编码。传统的基于顶点的编码方案使用迭代精化方法(IRM)进行顶点选择,并使用对象自适应顶点编码(OAVE)进行顶点传输。在提出的方案中,我们介绍了一种顶点调整方法,该方法将应用于IRM选择的顶点。顶点调整方法显着降低了二进制形状的重构误差。为了有效地传输顶点,我们还提出了1D顶点检测,顶点重新排序和初始顶点编码方法。此外,提出了条件差分链编码,用于轮廓的有效无损编码。实验结果表明,与传统的基于顶点的编码方案相比,该基于顶点的帧内编码方案将编码位减少了17-29%,与基于上下文的算术编码的帧内编码模式相比,减少了27%( MPEG-4视频验证模型的CAL)方案。

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