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The effect of educational games on medical students' learning outcomes: a systematic review: BEME Guide No 14.

机译:教育游戏对医学生学习成果的影响:系统评价:BEME指南第14号。

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BACKGROUND: An educational game is 'an instructional method requiring the learner to participate in a competitive activity with preset rules.' A number of studies have suggested beneficial effects of educational games in medical education. AIM: The objective of this study was to systematically review the effect of educational games on medical students' satisfaction, knowledge, skills, attitude, and behavior. METHODS: We used the best evidence medical education (BEME) collaboration methods for conducting systematic reviews. We included randomized controlled trials (RCT), controlled clinical trials, and interrupted time series. Study participants were medical students. Interventions of interest were educational games. RESULTS: The title and abstract screening of the 1019 unique citations identified 26 as potentially eligible for this article. The full text screening identified five eligible papers, all reporting RCTs with low-to-moderate methodological quality. Findings in three of the five RCTs suggested but did not confirm a positive effect of the games on medical students' knowledge. CONCLUSION: The available evidence to date neither confirm nor refute the utility of educational games as an effective teaching strategy for medical students. There is a need for additional and better-designed studies to assess the effectiveness of these games and this article will inform this research.
机译:背景:教育游戏是“一种要求学习者按照预设规则参加竞争性活动的教学方法”。许多研究表明教育游戏在医学教育中具有有益作用。目的:本研究的目的是系统地回顾教育游戏对医学生满意度,知识,技能,态度和行为的影响。方法:我们使用最佳证据医学教育(BEME)协作方法进行系统评价。我们纳入了随机对照试验(RCT),对照临床试验和中断的时间序列。研究参与者是医学生。感兴趣的干预是教育游戏。结果:1019个独特引文的标题和摘要筛选确定了26个潜在符合本文的资格。全文筛选确定了五篇符合条件的论文,所有报告的RCT均具有低至中等的方法学质量。五项随机对照试验中有三项的发现提示了这一观点,但并未证实该游戏对医学生的知识产生积极影响。结论:迄今为止可获得的证据既没有证实也没有反驳教育游戏作为医学生有效教学策略的效用。需要进行其他更好设计的研究来评估这些游戏的有效性,本文将为这项研究提供信息。

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