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Weighted allocation rules for standard fixed tree games

机译:标准固定树游戏的加权分配规则

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In this paper we consider standard fixed tree games, for which each vertex unequal to the root is inhabited by exactly one player. We present two weighted allocation rules, the weighted down-home allocation and the weighted neighbour-home allocation, both inspired by the painting story in Maschler et al. (1995) . We show, in a constructive way, that the core equals both the set of weighted down-home allocations and the set of weighted neighbour allocations. Since every weighted down-home allocation specifies a weighted Shapley value (Kalai and Samet (1988)) in a natural way, and vice versa, our results provide an alternative proof of the fact that the core of a standard fixed tree game equals the set of weighted Shapley values. The class of weighted neighbour allocations is a generalization of the nucleolus, in the sense that the latter is in this class as the special member where players have all equal weights.
机译:在本文中,我们考虑标准的固定树游戏,对于这些游戏,每个不等于根的顶点都恰好由一个玩家居住。我们提出了两个加权分配规则,加权下家分配和加权邻里分配,两者都是受Maschler等人的绘画故事启发的。 (1995)。我们以建设性的方式表明,核心等于加权的家庭归属分配集和加权的邻居分配集。由于每个加权的家乡分配都以自然的方式指定了加权的Shapley值(Kalai和Samet(1988)),反之亦然,因此我们的结果提供了另一种证据,证明了标准固定树博弈的核心等于集合。 Shapley加权值。加权邻居分配的类别是核仁的一般化,从某种意义上说,核仁是此类中的特殊成员,参与者的权重均相等。

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