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Stochastic games for distributed players on graphs

机译:图上分布式玩家的随机游戏

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摘要

We introduce the concept of locally acting distributed players into sequential stochastic games with general compact state and action spaces. The state transition function for the system is of local structure as well and this results in Markov properties in space and time for the describing processes. We prove that we can reduce optimality problems for local strategies to only considering Markov strategies. We further prove the existence of optimal strategies and of a value for the game with respect to the asymptotic average reward criterion.
机译:我们将具有本地角色的分布式玩家的概念引入具有一般紧凑状态和动作空间的顺序随机游戏中。系统的状态转移函数也具有局部结构,这导致了描述过程在空间和时间上的马尔可夫性质。我们证明,仅考虑马尔可夫策略,就可以减少局部策略的最优性问题。我们进一步证明了关于渐进平均奖励准则的最优策略和游戏价值的存在。

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