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Place, gender and the appeal of video lottery terminal gambling: Unpacking a focus group study of Montreal youth

机译:地点,性别和视频彩票终端赌博的吸引力:展开关于蒙特利尔青年的焦点小组研究

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Youth gambling has become an important public health issue in Canada and elsewhere owing to the known associations between gambling and delinquency, family dysfunction and suicide. Modern electronic and virtual gambling activities like video lottery terminals (VLTs) may have particular appeal to youth who have been raised in social environments that are increasingly dependent on information and communication technologies. The main objective of the study was to explore why youth gamble and what makes gambling activities like VLTs popular to youth in the places where youth live, study and play. The research is framed within a population health perspective that recognizes the role of social and physical environments in influencing health-related behaviours. Group discussions were conducted with youth to explore the popularity and appeal of gambling and VLTs, and how gambling fits into the daily routines of youth and the spaces they occupy. Methodologically, this research was conscious of responding to calls in the literature to analyze focus groups as an interactive group process rather a collection of individual responses, and to exercise analytic rigour by explicitly making the research team's positionality and the data collection process transparent. Group discussions revealed gender differences in the appeal of particular gambling activities with young males being more likely to discuss poker, dice, sports-betting and online gambling as exciting social activities, while females described lottery and scratch (instant win) tickets as fun solitary activities. Substantive results point to the need for interventions to address social aspects of gambling that appeal, in particular, to young males potentially through increased provision of healthier alternatives to social engagement and greater attention to young people's use of space.
机译:由于赌博与犯罪,家庭功能障碍和自杀之间的关联,青少年赌博已成为加拿大和其他地区的重要公共卫生问题。诸如视频彩票终端(VLT)之类的现代电子和虚拟赌博活动可能特别吸引在社会环境中成长的年轻人,这些社会环境越来越依赖于信息和通信技术。该研究的主要目的是探讨青年人为何赌博,以及什么使像VLTs这样的赌博活动在青年人居住,学习和娱乐的地方流行。该研究是从人口健康的角度出发进行的,该观点认识到社会和自然环境在影响健康相关行为中的作用。与年轻人进行了小组讨论,以探讨赌博和超凡脱俗人士的受欢迎程度和吸引力,以及赌博如何适应年轻人的日常生活和他们所占据的空间。从方法上讲,这项研究意识到响应文献中的呼吁,即将焦点小组作为一个互动的小组过程而不是单个反应的集合进行分析,并通过明确地使研究小组的位置和数据收集过程透明化来行使严格的分析能力。小组讨论显示,在特定赌博活动的吸引力上性别差异,年轻男性更有可能将扑克,骰子,体育博彩和在线赌博讨论为激动人心的社交活动,而女性则将彩票和刮刮票(即刻获胜)描述为有趣的单独活动。 。实质性结果表明,有必要采取干预措施来解决赌博所涉及的社会问题,尤其是可能通过增加提供更健康的社会参与替代方案以及更多地关注年轻人对空间利用的吸引力来吸引年轻男性的问题。

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