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Edgar Allan Poe's riddle: Framing effects in repeated matching pennies games

机译:埃德加·爱伦坡(Edgar Allan Poe)的谜语:反复匹配的便士游戏中的构图效果

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摘要

Framing effects have a significant influence on the finitely repeated matching pennies game. The combination of being labelled "a guesser," and having the objective of matching the opponent's action, appears to be advantageous. We find that being a player who aims to match the opponent's action is advantageous irrespective of whether the player moves first or second. We examine alternative explanations for our results and relate them to Edgar Allan Poe's "The Purloined Letter." We propose a behavioral model which generates the observed asymmetry in the players' performance.
机译:取景效果对有限重复匹配的便士游戏有重大影响。被标记为“猜测者”和具有与对手的动作相匹配的目的的组合似乎是有利的。我们发现,无论对手是先移动还是后移动,以比赛对手的行为为目标的球员都是有利的。我们检查了结果的其他解释,并将它们与埃德加·爱伦·坡的《被盗的信》联系起来。我们提出了一个行为模型,该模型在球员的表现中产生了观察到的不对称性。

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