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Design for maintenance: a game theoretic approach

机译:维护设计:一种博弈论方法

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Maintenance management is the effective and economical use of resources to keep equipment in, or restore it to, a serviceable condition. In this paper, maintenance considerations are introduced during product design using a game theoretic approach. Specifically, a product designer and a maintenance manager are modeled as two players in a Leader-Follower game, and strategies for designing product components are derived accordingly. To implement this approach, the compromise Decision Support Problem, with a deviation function adapted from linear physical programming, is used to model decisions mathematically. This approach is intended for distributed collaborative design in which modeling, computational or organizational factors hinder complete integration of all aspects of a design problem. Using this approach, the knowledge and expertise of each designer are fully utilized while keeping modeling and computational challenges at a tractable level. The approach is illustrated with a case example, namely, the design of a series of absorption chillers for an industrial complex.
机译:维护管理是对资源的有效且经济的使用,以将设备保持在或恢复到可用状态。在本文中,使用博弈论方法介绍了产品设计过程中的维护注意事项。具体来说,将产品设计师和维护经理建模为领导者跟进游戏中的两个参与者,并据此得出设计产品组件的策略。为了实现此方法,将折中的决策支持问题与线性物理编程相适应的偏差函数用于数学决策。此方法旨在用于分布式协作设计,其中建模,计算或组织因素阻碍了设计问题各个方面的完全集成。使用这种方法,可以充分利用每个设计师的知识和专业知识,同时将建模和计算挑战保持在可处理的水平。该方法以一个案例为例,即为工业园区设计一系列吸收式制冷机。

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