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An initial agent behaviour modelling and definition methodology as applied to unmanned aerial vehicle simulations

机译:初始代理行为建模和定义方法,应用于无人机模拟

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In some agent-based modelling systems, it is difficult for domain-expert users to define and implement agent behaviours without possessing extensive programming knowledge. This research developed a process through which non-programmer, domain experts can effectively interact with a modelling environment to define, develop and implement agent-based behaviours. This paper presents a new methodology for the definition and implementation of UAV agent behaviours based on diagramming an agent's controller state and using diagram syntax to generate the executable algorithm. No programming knowledge is required to reuse modular behaviours and trigger. After describing the methodology, a sample scenario is presented as a proof-of-concept.
机译:在某些基于代理的建模系统中,领域专家用户很难在没有广泛的编程知识的情况下定义和实现代理行为。这项研究开发了一个过程,非程序员领域专家可以通过该过程与建模环境进行有效交互,以定义,开发和实现基于代理的行为。本文通过绘制代理的控制器状态并使用图语法生成可执行算法,为无人机无人机行为的定义和实现提供了一种新方法。重用模块化行为和触发器不需要任何编程知识。在描述了方法之后,将提供一个示例方案作为概念证明。

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