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Rough set approach to bi-matrix game

机译:双矩阵游戏的粗糙集方法

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The paper attempts to solve the bi-matrix game under rough set environment. The elements of the bi-matrix game are characterised by rough variables and defined as rough bi-matrix game (RBG). To handle RBG, we introduce the rough measurable function denoted as trust in it. Based on trust measure and rough expected operator, trust equilibrium strategies are defined for RBG. Then using rough set theory and game theory, the RBG converts into crisp quadratic programming problem (QPP) which depends upon the confidence level. Finally, using Wolfe's modified simplex method, the solution of RBG is derived. The numerical examples are presented to illustrate the methodology.
机译:本文试图解决粗糙集环境下的双矩阵博弈。双矩阵博弈的元素以粗糙变量为特征,并定义为粗糙双矩阵博弈(RBG)。为了处理RBG,我们引入了表示为信任的大致可测量函数。基于信任度和粗略的期望算子,定义了RBG的信任均衡策略。然后,使用粗糙集理论和博弈论,RBG转换为取决于置信度的清晰二次规划问题(QPP)。最后,使用沃尔夫的改进的单纯形法,得出了RBG的解。给出了数值示例以说明该方法。

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