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Three-dimensional geometry within a driving simulator

机译:驾驶模拟器中的三维几何

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摘要

Three-dimensional coordinate transformations are an essential part of the realistic visual display within a driving simulator. They are also used in other simulators such as flight simulators and for robotics. In this paper, the mathematical framework for implementing three-dimensional coordinate transformations is presented, provided with more detail for implementing it in a programming language such as C++. The realistic positioning of an observer for the "behind and above" view in a driving simulator will be discussed as an application of coordinate system transformations.
机译:三维坐标转换是驾驶模拟器中逼真的视觉显示的重要组成部分。它们还用于其他模拟器,例如飞行模拟器和机器人技术。本文介绍了实现三维坐标转换的数学框架,并提供了在C ++等编程语言中实现三维坐标转换的更多详细信息。观察者在驾驶模拟器中“上下”视图的实际位置将作为坐标系变换的应用进行讨论。

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