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首页> 外文期刊>International Journal of Industrial Ergonomics >Participation in online interaction spaces: Design-use mediation in an Open Source Software community
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Participation in online interaction spaces: Design-use mediation in an Open Source Software community

机译:参与在线交互空间:开源软件社区中的设计使用中介

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摘要

This research aims at characterizing emerging roles fostering design-use mediation during the Open Source Software (OSS) design process through the analysis of participation. Studying OSS is of particular interest: (1) to investigate socio-technical settings supporting user participation to the design process, which is considered to be the major strength of OSS design; (2) to gain insights into supporting the changing nature of the software industry, which is becoming more and more distributed and global, and which is thus increasingly making use of OSS design tools and methods. In this research, we characterized effective roles of participants, i.e. participation, on the basis of activities analysis in three online interaction spaces (discussion, documentation and implementation) during a continuous "pushed-by-users" design process of the Python project. Participation is targeted through a methodology articulating: (1) structural analyses (organization of the discussions, regularity and involvement of participants, quotes-based social network) in usage-oriented and development-oriented mailing lists of the projects' discussion space; (2) actions to the code and documentation made by participants in the implementation and documentation spaces. Besides the importance of the users' contribution to the process, OSS design is fostered by some key-participants, the cross-participants, who act as boundary spanners between the developers and the users, helping them to go beyond some barriers to participation. These findings can be reinforced developing software to automate the structural analysis of discussions and actions to the code and documentation.
机译:本研究旨在通过对参与度的分析来表征在开源软件(OSS)设计过程中促进设计使用中介的新兴角色。研究OSS特别感兴趣:(1)研究支持用户参与设计过程的社会技术设置,这被认为是OSS设计的主要优势; (2)深入了解如何支持不断变化的软件产业和不断变化的全球性软件产业,并因此越来越多地使用OSS设计工具和方法。在这项研究中,我们在Python项目的连续“按用户推送”设计过程中,基于三个在线交互空间(讨论,文档和实现)中的活动分析,确定了参与者的有效角色,即参与。参与的目标是通过一种方法阐明:(1)在项目讨论空间的面向使用和面向开发的邮件列表中进行结构分析(讨论的组织,参与者的定期性和参与,基于报价的社交网络); (2)参与者在实施和文档空间中对代码和文档的操作。除了用户对流程做出贡献的重要性外,OSS设计还受到一些关键参与者(即交叉参与者)的推动,他们充当了开发人员和用户之间的界限,帮助他们超越了一些参与障碍。这些发现可以通过开发软件来加强,以自动进行对代码和文档的讨论和操作的结构分析。

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