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Fast and Direct Polygonization for Gray-Scale Images Using Digital Straightness and Exponential Averaging

机译:使用数字直线度和指数平均的灰度图像快速直接多边形化

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摘要

Although there exist various algorithms for polygonization of objects present in a digital image, most of them cannot directly be applied on a gray-scale image without resorting to edge map computation, thinning, etc. Hence, with the aim of applying polygonization directly on a gray-scale image, we propose here an improved algorithm. It is based on a novel proposition of exponential averaging of estimated edge strengths, which is used to extract (thinned) digitally straight edges directly from a gray-scale image. These straight edges are subsequently used as input for a fast polygonization based on simple primitive operations in the integer domain. Procedural advantages and implementation details of the proposed method are explained in this paper to adjudge its fitness in the context of polygonization. Experimental results have been furnished to demonstrate the usefulness, efficiency, and robustness of the proposed technique.
机译:尽管存在用于使数字图像中存在的对象进行多边形化的各种算法,但是大多数算法不能不依靠边缘图计算,细化等而直接应用于灰度图像。因此,目的是将多边形直接应用于灰度图像。灰度图像,我们在这里提出一种改进的算法。它基于估计边缘强度的指数平均的新颖命题,该命题用于直接从灰度图像中提取(变细)数字直边缘。这些直边随后被用作基于整数域中简单基本操作的快速多边形输入。本文解释了该方法的程序优势和实现细节,以判断其在多边形化情况下的适用性。提供了实验结果以证明所提出技术的有用性,效率和鲁棒性。

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