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Race car, pit crew, demanding sponsors? Forget all that. Race against the world's best drivers from the comfort of your bedroom

机译:赛车,维修人员,要求赞助商?算了吧在舒适的卧室里与世界上最好的赛车手比赛

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摘要

Nearly ten years ago, in these pages, I pontificated that online racing - that is, virtual racing, over the Internet, against other human beings - was about to become The Next Big Thing in motorsports. As predictions go, this one rates up there with howlers such as "Personal computers? Who needs 'em?" and "That Jobs kid won't ever amount to anything." Turns out my forecast was based on some flawed assumptions. In 1999, personal computer racing games were a mere ten years old, and the software wasn't clever enough, the hardware wasn't robust enough, and the gaming community wasn't mature enough to support a paradigm shift. More to the point, there was no organization with the clout, credibility, and vision to transform an obscure computer game cult into a legitimate mainstream sport.
机译:大约十年前,在这些页面中,我对在线赛车(即通过互联网与其他人类进行虚拟赛车)表示敬意,将成为赛车运动中的下一件大事。正如人们所预测的那样,这与诸如“个人计算机?谁需要它们?”这样的咆哮声相提并论。和“乔布斯的孩子永远都不会成为任何东西。”原来我的预测是基于一些错误的假设。 1999年,个人计算机赛车游戏还只有10年的历史,软件还不够聪明,硬件还不够强大,游戏社区还不够成熟,无法支持范式转变。更重要的是,没有一家组织有能力,有信誉和有远见,将不起眼的计算机游戏狂热转变成合法的主流运动。

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