机译:Adaptive Irradiance Sampling for Many-Light Rendering of Subsurface Scattering
Department of Systems Engineering, Wakayama University, Wakayama, Japan;
Department of Systems Engineering, Wakayama University, Wakayama, Japan|Prometech CG Research, Tokyo, Japan;
Rendering (computer graphics); Scattering; Three-dimensional displays; Monte Carlo methods; Sampling methods; Error analysis; Tuning;