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Influence of navigation parameters on cybersickness in virtual reality

机译:导航参数对虚拟现实晕动症的影响

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摘要

Cybersickness remains a major challenge in the virtual reality community. It occurs mainly when navigating in a 3D immersive virtual environment. Several parameters are known to influence the users' cybersickness level while navigating, that can be either technological or neuro-psychological. This study investigates two of these parameters that are the distance from a virtual barrier and the choice of the navigation interface. An experiment was performed for each of these parameters to evaluate their influence on the variation of cybersickness. For each experiment, participants were asked to navigate in a large virtual room with walls that were textured with a black and white lined pattern to voluntarily exacerbate cybersickness. The level of cybersickness was collected through subjective (Simulator Sickness Questionnaire) and behavioral (evolution of postural sway) measurements. Results allow drawing suggestions for optimal navigation, so that cybersickness can be significantly reduced, thus providing with enhanced user experience.
机译:晕动症仍然是虚拟现实社区的一个主要挑战。它主要发生在 3D 沉浸式虚拟环境中导航时。已知有几个参数会影响用户在导航时的晕动症水平,这些参数可以是技术上的,也可以是神经心理上的。本研究调查了其中两个参数,即与虚拟障碍物的距离和导航界面的选择。对每个参数进行了实验,以评估它们对晕动症变化的影响。对于每个实验,参与者被要求在一个大型虚拟房间中导航,墙壁上贴有黑白衬里图案的纹理,以自愿加剧晕动症。通过主观(模拟器疾病问卷)和行为(姿势摇摆的演变)测量来收集晕动症的水平。结果允许绘制最佳导航建议,从而显着减少晕动症,从而提供增强的用户体验。

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