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Flocking behaviour in simple ecosystems as a result of artificial evolution

机译:人工进化导致的简单生态系统中的植绒行为

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摘要

In this paper the FLOCK system is presented, which was designed to test the ability of simple genetic algorithm to evolve flocking behaviour in ecosystems consisting of plants, herbivores and predators. Open-ended evolution was applied in the experiments, first. Many different behaviours were observed, which were very similar to those in nature, for instance: the escape of herbivore from predators, making herbivores route towards plants or a pursuit of predators after herbivores. Another interesting behaviour was grouping of predators around plants, where the probability of meeting herbivores is greater than in other places. But open-ended evolution and complex vision system of animal were not sufficient to observe flocking behaviour. The advanced behaviour such as creation of flocks appeared as a result of steered evolution.
机译:本文介绍了FLOCK系统,该系统旨在测试简单遗传算法在由植物,草食动物和捕食者组成的生态系统中进化植绒行为的能力。首先,将开放式进化应用于实验中。观察到许多不同的行为,这些行为与自然界中的行为非常相似,例如:食草动物从掠食者中逃脱,使食草动物走向植物,或在食草动物之后追捕食肉动物。另一个有趣的行为是植物周围的捕食者分组,遇到草食动物的可能性比其他地方大。但是动物的开放式进化和复杂的视觉系统不足以观察植绒行为。进化形成的结果是出现了高级行为,例如形成羊群。

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