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The virtual nose: a 3-dimensional virtual reality model of the human nose.

机译:虚拟的鼻子:三维虚拟现实人类的鼻子的模型。

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摘要

BACKGROUND: The 3-dimensionally complex interplay of soft tissue, cartilaginous, and bony elements makes the mastery of nasal anatomy difficult. Conventional methods of learning nasal anatomy exist, but they often involve a steep learning curve. Computerized models and virtual reality applications have been used to facilitate teaching in a number of other complex anatomical regions, such as the human temporal bone and pelvic floor. We present a 3-dimensional (3-D) virtual reality model of the human nose. METHODS: Human cadaveric axial cross-sectional (0.33-mm cuts) photographic data of the head and neck were used. With 460 digitized images, individual structures were traced and programmed to create a computerized polygonal model of the nose. Further refinements to this model were made using a number of specialized computer programs. This 3-D computer model of the nose was then programmed to operate as a virtual reality model. RESULTS: Anatomically correct 3-D model of the nose was produced. High-resolution images of the "virtual nose" demonstrate the nasal septum, lower lateral cartilages, middle vault, bony dorsum, and other structural details of the nose. Also, the model can be combined with a separate virtual reality model of the face and its skin cover as well as the skull. The user can manipulate the model in space, examine 3-D anatomical relationships, and fade superficial structures to reveal deeper ones. CONCLUSIONS: The virtual nose is a 3-D virtual reality model of the nose that is accurate and easy to use. It can be run on a personal computer or in a specialized virtual reality environment. It can serve as an effective teaching tool. As the first virtual reality model of the nose, it establishes a virtual reality platform from which future applications can be launched.
机译:背景:以及复杂的相互作用软组织、软骨和骨元素使得掌握鼻解剖困难。传统的学习方法鼻解剖存在,但他们通常涉及一个陡峭的学习曲线。应用程序被用来促进在许多其他复杂的解剖教学地区,如人类颞骨和盆底。虚拟现实模型,人的鼻子闻不出来。人类尸体的轴向截(0.33毫米削减)摄影数据的头部和颈部使用。结构和程序来创建一个跟踪计算机化的多边形模型的鼻子。这个模型是由使用细化专门的计算机程序。鼻子被编程的计算机模型作为一个虚拟现实模型。解剖学上正确的鼻子3 d模型生产。鼻子”演示鼻中隔,下侧软骨,中间库,骨背等结构的细节的鼻子。可以结合一个单独的虚拟现实模型和它的皮肤覆盖头骨。空间,研究三维解剖关系和表面结构来揭示更深层的消退的人。虚拟现实模型的鼻子准确和易于使用。个人电脑或专门的虚拟现实的环境。教学工具。的鼻子,它建立了一个虚拟现实平台的应用前景启动。

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