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Endgame Design for Europa Lander: Ganymede to Europa Approach

机译:Europa Lander的最新名设计:Ganymede到Ouropa方法

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The endgame scenario that was explored in this analysis consisted of the part of the trajectory starting at the last Ganymede flyby and ending at the final Europa approach. The basic design components included computing the phasing for the final Ganymede encounter, computing the required intermediate Europa flybys, determining the required maneuvers to transition between the intermediate resonances, and interfacing with a computed portal prior to the final approach. The JPL optimization software, COSMIC, was used in the ephemeris model to optimize solutions computed in the circular restricted three-body problem and compute bounds on the attainable set of solutions by sweeping various design parameters.
机译:本分析中探讨的结局场景包括从最后一次木卫三飞越开始到最后一次欧罗巴进近结束的部分轨迹。基本设计部分包括计算最后一次木卫三遭遇战的阶段,计算所需的中间欧罗巴飞越,确定中间共振之间过渡所需的机动,以及在最后进近前与计算出的入口接口。在星历模型中,JPL优化软件COSMIC用于优化圆形限制三体问题中计算的解,并通过扫描各种设计参数计算可获得解集的边界。

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