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首页> 外文期刊>Philosophical Transactions of the Royal Society of London, Series B. Biological Sciences >Comparing prehistoric constructed languages: world-building and its role in understanding prehistoric languages
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Comparing prehistoric constructed languages: world-building and its role in understanding prehistoric languages

机译:比较史前构造语言:世界建设及其在理解史前语言中的作用

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摘要

In this paper, we compare the languages each of the authors invented as prehistoric languages for popular culture media. Schreyer's language, Beama, was created for the film Alpha (2018), while Adger's language, Tan!aa Kawawa ki, was created for a television series on how early hominins spread throughout the world (the series was green-lit but then cancelled). We argue that though this creative process may seem far removed from classical research paradigms on language evolution, it can provide some insight into how disparate research on the possible properties of prehistoric languages can be brought together to illustrate how these languages might have worked as whole linguistic systems within these imagined worlds, as well as in prehistory.
机译:在这篇论文中,我们比较了每一位作者发明的作为流行文化媒体的史前语言的语言。Schreyer的语言Beama是为电影Alpha(2018)创作的,而Adger的语言Tan!aa Kawawa ki是为一部电视剧创作的,该剧讲述了早期人类如何在世界各地传播(该剧是绿色的,但后来被取消)。我们认为,尽管这一创造性过程似乎与语言进化的经典研究范式相去甚远,但它可以提供一些见解,让我们了解如何将对史前语言可能属性的不同研究结合起来,以说明这些语言在这些想象世界中以及在史前时期如何作为整个语言系统工作。

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