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Three dimensional face reconstruction based on average face model and photometric stereo

机译:基于平均面部模型和光度立体声的三维面重建

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摘要

Three dimensional reconstruction of the classical photometric stereo is based on the reflected light of the object. The reconstructed results have good high-frequency characteristics. However, owing to the uneven distribution of the reflected light, the low-frequency characteristics of the reconstructed results are poor. In this paper, the average face model has been used to improve the low-frequency characteristics of the classical photometric stereo. By fusing the low frequency of the average face model and the high-frequency of photometric stereo, the accuracy of the three dimensional face shape has been largely improved. The face images in YaleB database have been used to verify our algorithm. Experimental results of the proposed approach are more effective and accurate than those of classical photometric stereo.
机译:经典光度立体声的三维重建基于物体的反射光。 重建结果具有良好的高频特性。 然而,由于反射光的分布不均匀,重建结果的低频特性差。 在本文中,平均面部模型已用于提高经典光度立体声的低频特性。 通过融合平均面部模型的低频和光度立体声的高频,三维面形状的精度基本上得到了改善。 yaleb数据库中的脸部图像已被用于验证我们的算法。 所提出的方法的实验结果比经典光度立体声更有效和准确。

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