首页> 外文期刊>Aggressive behavior: A multidisciplinary journal devoted to the experimental and observational analysis of conflict in humans and animals >Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior
【24h】

Experimental study of the differential effects of playing versus watching violent video games on children's aggressive behavior

机译:玩游戏与观看暴力视频游戏对儿童攻击行为差异影响的实验研究

获取原文
获取原文并翻译 | 示例
           

摘要

There is great concern about the effects of playing violent video games on aggressive behavior. The present experimental study was aimed at investigating the differential effects of actively playing vs. passively watching the same violent video game on subsequent aggressive behavior. Fifty-seven children aged 10-13 either played a violent video game (active violent condition), watched the same violent video game (passive violent condition), or played a non-violent video game (active non-violent condition). Aggression was measured through peer nominations of real-life aggressive incidents during a free play session at school. After the active participation of actually playing the violent video game, boys behaved more aggressively than did the boys in the passive game condition. For girls, game condition was not related to aggression. These findings indicate that, specifically for boys, playing a violent video game should lead to more aggression than watching television violence.
机译:玩暴力视频游戏对攻击行为的影响引起极大关注。本实验研究旨在调查主动玩游戏与被动观看同一暴力视频游戏对随后的攻击行为的不同影响。 57个10-13岁的孩子玩过暴力视频游戏(主动暴力条件),观看了相同的暴力视频游戏(被动暴力条件)或玩了非暴力视频游戏(主动非暴力条件)。侵略性是通过在学校的免费比赛中通过对现实生活中侵略性事件的同伴提名来衡量的。在实际玩暴力视频游戏的积极参与之后,男孩的表现比被动游戏条件下的男孩更具攻击性。对于女孩来说,游戏条件与攻击性无关。这些发现表明,专门针对男孩,玩暴力视频游戏比观看电视暴力会导致更多的侵略性。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号