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A practical solution to reduce soft tissue artifact error at the knee using adaptive kinematic constraints

机译:使用自适应运动约束减少膝盖软组织伪影误差的实用解决方案

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摘要

Abstract Musculoskeletal modeling and simulations have vast potential in clinical and research fields, but face various challenges in representing the complexities of the human body. Soft tissue artifact from skin-mounted markers may lead to non-physiological representation of joint motions being used as inputs to models in simulations. To address this, we have developed adaptive joint constraints on five of the six degree of freedom of the knee joint based on in vivo tibiofemoral joint motions recorded during walking, hopping and cutting motions from subjects instrumented with intra-cortical pins inserted into their tibia and femur. The constraint boundaries vary as a function of knee flexion angle and were tested on four whole-body models including four to six knee degrees of freedom. A musculoskeletal model developed in OpenSim simulation software was constrained to these in vivo boundaries during level gait and inverse kinematics and dynamics were then resolved. Statistical parametric mapping indicated significant differences ( p
机译:摘要肌肉骨骼建模与仿真在临床和研究领域具有巨大潜力,但面临着代表人体复杂性的各种挑战。来自皮肤安装标记的软组织伪影可能导致与模拟中的模型中使用的联合运动的非生理表示。为了解决这一点,我们基于在从仪器内部内部内部痘痘的受试者的步行,跳跃和切割运动期间记录的体内胫骨联合动作,对膝关节的五个自由度的六个自由度的自由度产生了适应性的联合限制。股骨。约束边界随膝关节弯曲角度的函数而变化,并在包括四到六个膝盖自由度的四个全身模型上进行测试。 OpenSim仿真软件中开发的肌肉骨骼模型被限制为在水平步态期间的体内边界中的约束,然后解决了逆运动学和动态。统计参数映射表示显着差异(P

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