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首页> 外文期刊>Tribology International >Designing surface textures for EHL point-contacts - Transient 3D simulations, meta-modeling and experimental validation
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Designing surface textures for EHL point-contacts - Transient 3D simulations, meta-modeling and experimental validation

机译:设计EHL点触点的表面纹理 - 瞬态3D仿真,元建模和实验验证

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摘要

Micro-textures applied on rubbing surfaces have gained tremendous attention in the tribological community. Numerous studies deal with the deduction and testing of beneficial micro-textures. Nevertheless, not all questions have been answered yet. Will texturing really deliver as good effects as frequently claimed? Are there optimum texture designs? Are there occasions where texturing could enhance the tribological performance but is questionable from other perspectives?
机译:在摩擦表面上施加的微纹理在摩擦学界上获得了巨大的关注。 众多研究处理有益微纹理的扣除和测试。 尽管如此,并非所有问题都已得到解答。 纹理将真正提供与经常声称的好效果? 有最佳的纹理设计吗? 是否有纹理可以提高摩擦学性能,但从其他角度来看是值得怀疑的?

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