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首页> 外文期刊>The quarterly journal of experimental psychology: QJEP >Examining the size-weight illusion with visuo-haptic conflict in immersive virtual reality
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Examining the size-weight illusion with visuo-haptic conflict in immersive virtual reality

机译:在沉浸式虚拟现实中审查与Visuo-Haptic冲突的尺寸重量幻觉

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摘要

When we experience our environment, we do so by combining sensory inputs with expectations derived from our prior knowledge, which can lead to surprising perceptual effects such as small objects feeling heavier than equally weighted large objects (the size-weight illusion (SWI)). Interestingly, there is evidence that the way in which the volume of an object is experienced can affect the strength of the illusion, with a SWI induced by exclusively haptic volume cues feeling stronger than a SWI induced with only visual volume cues. Furthermore, visual cues appear to add nothing over and above haptic size cues in terms of the strength of the induced weight illusion-findings which are difficult to reconcile with work using cue-conflict paradigms where visual cues usually dominate haptic cues. Here, virtual reality was used to place these senses in conflict with one another. Participants (N=22) judged the heaviness of identically weighted cylinders across three conditions: (1) objects appeared different sizes but were physically the same size, (2) objects were physically different sizes but appeared to be the same size, or (3) objects which looked and felt different sizes from one another. Consistent with prior work, haptic size cues induced a larger SWI than that induced by visual size differences. In contrast to prior work, however, congruent vision and haptic size cues yielded a larger still SWI. These findings not only add to our understanding of how different modalities combine to influence our hedonic perception but also showcase how virtual reality can develop novel cue-conflict paradigms.
机译:当我们体验到环境时,我们通过将感官输入与我们的先前知识的期望结合,这可以导致令人惊讶的感知效果,例如感觉比同样加权的大物体更重的小物体(尺寸重量幻觉(SWI))。有趣的是,有证据表明,物体的体积经历的方式可能会影响错觉的强度,通过仅仅比仅诱导的VIC诱导的SWI更强的触觉体积提示引起的SWI。此外,视觉提示在诱导的体重识别结果的强度方面似乎没有超过触觉大小的提示,这很难使用Cue-冲突范例难以协调,视觉提示通常主导触觉线索。在这里,虚拟现实用于将这些感官彼此冲突放置。参与者(n = 22)判断在三个条件下相同加权圆柱体的沉重:(1)物体出现不同的尺寸,但物理相同,(2)物体物理上不同的尺寸,但似乎是相同的大小,或(3 )看起来并彼此感到不同尺寸的物体。与现有工作一致,触觉大小提示诱导比视觉尺寸差异引起的更大的SWI。然而,与事先工作相比,一致的愿景和触觉大小的提示产生了更大的SWI。这些调查结果不仅要加以我们对不同的方式如何结合影响我们的仇敌感知,而且还展示了虚拟现实如何发展新的CUE冲突范式。

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