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Quality assessment for virtual reality technology based on real scene

机译:基于真实现场的虚拟现实技术质量评估

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摘要

Abstract Virtual reality technology is a new display technology, which provides users with real viewing experience. As known, most of the virtual reality display through stereoscopic images. However, image quality will be influenced by the collection, storage and transmission process. If the stereoscopic image quality in the virtual reality technology is seriously damaged, the user will feel uncomfortable, and this can even cause healthy problems. In this paper, we establish a set of accurate and effective evaluations for the virtual reality. In the preprocessing, we segment the original reference and distorted image into binocular regions and monocular regions. Then, the Information-weighted SSIM (IW-SSIM) or Information-weighted PSNR (IW-PSNR) values over the monocular regions are applied to obtain the IW-score. At the same time, the Stereo-weighted-SSIM (SW-SSIM)?or Stereo-weighted-PSNR (SW-PSNR) can be used to calculate the SW-score. Finally, we pool the stereoscopic images score by combing the IW-score and SW-score. Experiments show that our method is very consistent with human subjective judgment standard in the evaluation of virtual reality technology.
机译:摘要虚拟现实技术是一种新的显示技术,为用户提供真正的观看体验。如已知的,大多数虚拟现实通过立体图像显示。但是,图像质量将受到收集,存储和传输过程的影响。如果虚拟现实技术的立体图像质量严重损坏,用户会感到不舒服,这甚至可以引起健康的问题。在本文中,我们为虚拟现实建立了一套准确和有效的评估。在预处理中,我们将原始参考和扭曲图像分段为双目区域和单眼区域。然后,应用单目区域上的信息加权SSIM(IW-SSIM)或信息加权PSNR(IW-PSNR)值以获得IW分数。同时,立体声加权-SSIM(SW-SSIM)?或立体加权-PSNR(SW-PSNR)可用于计算SW分数。最后,通过梳理IW分数和SW分数,我们汇集立体图像分数。实验表明,我们的方法与虚拟现实技术评估中的人类主观判断标准非常一致。

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