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Enhancing Attentional Control: Lessons from Action Video Games

机译:增强注意力控制:行动视频游戏的课程

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摘要

The possibility of leveraging video games for enhancing behavior and brain function has led to an emerging new field situated at the crossroads of cognitive neuroscience, health science, educational interventions. and game design. Here we review the impact of video game play, in particular action video game play, on attentional control. We also examine the underlying neural bases of these effects and the game design features hypothesized to drive the plastic changes. We argue that not all games have the same impact, with both differences in the characteristics of the games themselves as well as individual differences in player style determining the final outcome. These facts, mixed with changes in the game industry, (e.g., greater mixing of genre characteristics; greater freedom of player experience) calls for a paradigm shift relative to the approach taken in the field to-date, including iteratively alternating between targeted game design and efficacy evaluation.
机译:利用视频游戏来加强行为和大脑功能的可能性导致了位于认知神经科学,健康科学,教育干预的十字路口的新兴新场。 和游戏设计。 在这里,我们审查了视频游戏的影响,特别是动作视频游戏在注意力控制上。 我们还研究了这些效果的潜在神经基础,并假设游戏设计特征以驱动塑料变化。 我们认为,并非所有游戏都具有相同的影响,差异在游戏本身的特点以及球员风格中的个人差异,确定了最终结果。 这些事实,与游戏行业的变化混合,(例如,流派特征的更大混合;更大的玩家体验自由)相对于迄今为止在现场采取的方法的方法来调用范例转变,包括在目标游戏设计之间迭代交替 和疗效评估。

著录项

  • 来源
    《Neuron》 |2019年第1期|共17页
  • 作者单位

    Univ Geneva FPSE Geneva Switzerland;

    Univ Wisconsin Dept Psychol 1202 W Johnson St Madison WI 53706 USA;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 神经病学;
  • 关键词

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