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首页> 外文期刊>Experimental Brain Research >Illusory visual-depth reversal can modulate sensations of contact surface
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Illusory visual-depth reversal can modulate sensations of contact surface

机译:Illusory Visual Deave Reversal可以调制接触表面的感觉

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摘要

To perceive the external world stably, humans must integrate and manage continuous streams of information from various sensory modalities, in addition to drawing on past experiences and knowledge. In this study, we introduce a novel visuo-tactile illusion elicited by a visual-depth-reversal stimulus. The stimulus (a model of a building) was constructed so as to produce the same retinal image as an opaque cuboid, although it actually consisted of only three PVC boards forming a three-dimensional corner with the hollow inside facing the observer. Participants holding the model in their palm, therefore, observed, with both eyes or one eye, a building model that could be interpreted as either a concave or a convex cuboid. That is, tactile information from the contact surface contradicted the visual interpretation of a convex cuboid. Questionnaire and experimental results, however, showed that the building model was stably viewed as a standing cuboid, particularly under monocular observation. Participants also reported feeling a stable touch of the shrinking base of the apparently standing building model, thus ignoring the veridical contact surface. Given that the visual-tactile information was unchanged with or without the illusion and that the experimental task was tactile estimation, it is remarkable that participants failed to perceive actual touch based on the object's appearance. Results indicate the complexity and flexibility of visual-tactile integration processes. We also discuss the possibility that object knowledge influences visual-tactile integration.
机译:为了稳定地看待外部世界,除了借鉴过去的经验和知识之外,人类必须整合和管理来自各种感官模型的连续信息流。在这项研究中,我们介绍了通过视觉深度反转刺激引出的新型探险触觉幻觉。构建刺激(建筑物的模型),以便产生与不透明立方体相同的视网膜图像,尽管它实际上仅包括三个PVC板,其形成三维角,其与面向观测器的空心内部。因此,参与者在他们的手掌中持有模型,观察到眼睛或一只眼睛,可以被解释为凹或凸立方体的建筑模型。也就是说,来自接触表面的触觉信息与凸立方体的视觉解释相矛盾。然而,调查问卷和实验结果表明,建筑模型稳定地被视为常设长方体,特别是在单眼观察下。参与者还报告了感觉稳定地触及显然站立的建筑模型的收缩底座,从而忽略了近距离接触表面。鉴于视觉触觉信息与幻觉不变,实验任务是触觉估计,参与者未能根据对象的外观感知实际触摸。结果表明视觉触觉整合过程的复杂性和灵活性。我们还讨论了对象知识影响视觉触觉整合的可能性。

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