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Design and Implementation of Stable Wireless Media Modules for Interactive Location-Based Applications on Smart Mobile Devices

机译:用于智能移动设备上基于位置的交互式应用的稳定无线媒体模块的设计和实现

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摘要

The success of smart mobile devices, such as iPhone, Android, etc., popularize the interactive location-based applications. One of the famous interactive location-based applications is the social networking software, e.g., Facebook. The interactive location-based applications allow users to interactive with remote servers/peers in the online fashion, and the information during interaction is grant to include users' current location to increase the richness and diversity of application content. However, two inconveniences on user experience are posed in most interactive location-based applications nowadays due to the inherent hardware constraints, including: (1) the network frequently disconnects while interacting with remote servers/peers, and (2) the location inconsistency frequently happens between the interactive location-based application and the physical user locations, but users are not aware of the inconsistency while users devote their attention to the interactive location-based application. Many marketing experts think that such the use inconveniences are the main reason to the success of vending applications. This paper presents the design and implementation of a proof-of-concept software system to improve user experience in interactive location-based applications. Two components, including disconnection-tolerance communication module (DTC) and interactive positioning module (IP), are designed to apply to the architecture of the interactive location-based applications. The integration of the components can avoid users distracting from unstable communication and positioning, so that users can enjoy the application content more. After the prototype and tests, the proposed system is able to reduce the frequency that users adjust the hardware settings, and thus, increase the quality of user experience. We show the design of the prototype in the UML representation, such as class diagrams and sequence diagrams, hence, software developers can easily reuse the design of our prototype to better user experience on their designed applications.
机译:智能移动设备(例如iPhone,Android等)的成功推广了交互式的基于位置的应用程序。社交网络软件,例如Facebook,是著名的基于位置的交互式应用程序之一。基于交互式位置的应用程序允许用户以在线方式与远程服务器/对等方进行交互,并且在交互期间的信息被授予包括用户当前位置在内的信息,以增加应用程序内容的丰富性和多样性。但是,由于固有的硬件限制,如今在大多数交互式的基于位置的应用程序中,给用户带来了两个不便之处,其中包括:(1)网络在与远程服务器/对等方交互时经常断开连接,以及(2)经常发生位置不一致在基于位置的交互式应用程序和物理用户位置之间的位置,但是当用户将注意力集中在基于位置的交互式应用程序时,用户不会意识到不一致之处。许多营销专家认为,这种使用不便是自动售货成功的主要原因。本文介绍了概念验证软件系统的设计和实现,以改善基于位置的交互式应用程序中的用户体验。设计了两个组件,包括容错通信模块(DTC)和交互式定位模块(IP),以应用于交互式基于位置的应用程序的体系结构。组件的集成可以避免用户分散通信和定位的不稳定,从而使用户可以更享受应用程序的内容。经过原型和测试之后,所提出的系统能够减少用户调整硬件设置的频率,从而提高用户体验的质量。我们以UML表示形式展示了原型的设计,例如类图和序列图,因此,软件开发人员可以轻松地重用我们的原型设计,以在其设计的应用程序上获得更好的用户体验。

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