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Social Creativity in the Education Sector: The Case of Collaborative Design of Digital Resources in Mathematics

机译:教育部门社会创造力:数学中数字资源协同设计的情况

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In this paper we discuss social creativity in a particular professional context, that of education. We studied how collaborative design of educational digital resources inspired social creativity and the influencing factors during this collaboration amongst a group of designers made up of mathematics teachers, teacher educators and researchers with diverse expertise. The research was carried out in the framework of the MC2 European project (, 2013-2016) aiming to develop a socio-technical environment for the design of digital resources fostering creative mathematical thinking. Through the functional combination of theories, we conceptualize and study the social creativity that occurs during the collaborative design process of a digital resource embedding mathematics into a story. The methodology comprises two main stages, one for setting the context and the other for studying social creativity. We bring to the fore the importance of the moderation of the group of designers, the ignition of ideas, the use of designers' complementary knowledge and expertise, and the limitation of our communication tool.
机译:在本文中,我们在特定的专业背景下讨论社会创造力,教育。我们研究了教育数字资源的协作设计如何激发社会创造力的灵感和影响因素,在这一合作中,在一组由数学教师,教师教育者和具有多种专业知识的研究人员组成的设计师中。该研究是在MC2欧洲项目(2013 - 2016年)的框架内进行的,旨在为培养创造性数学思维的数字资源设计一个社会技术环境。通过理论的功能组合,我们概念化和研究了在嵌入数学的数字资源的协同设计过程中发生的社会创造力。该方法包括两个主要阶段,一个主要阶段,用于设置上下文,另一个用于研究社会创造力。我们介绍了设计师集团审核的重要性,思想点火,设计师的互补知识和专业知识,以及我们的沟通工具的限制。

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