首页> 外文期刊>Computer Graphics Forum: Journal of the European Association for Computer Graphics >Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights
【24h】

Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights

机译:适应性的BRDF导向多重重视许多灯光抽样

获取原文
获取原文并翻译 | 示例
           

摘要

Many-light rendering is becoming more common and important as rendering goes into the next level of complexity. However, to calculate the illumination under many lights, state of the art algorithms are still far from efficient, due to the separate consideration of light sampling and BRDF sampling. To deal with the inefficiency of many-light rendering, we present a novel light sampling method named BRDF-oriented light sampling, which selects lights based on importance values estimated using the BRDF's contributions. Our BRDF-oriented light sampling method works naturally with MIS, and allows us to dynamically determine the number of samples allocated for different sampling techniques. With our method, we can achieve a significantly faster convergence to the ground truth results, both perceptually and numerically, as compared to previous many-light rendering algorithms.
机译:许多光渲染变得越来越普遍,重要的是,随着渲染进入下一个复杂程度。 然而,为了计算许多灯下的照明,由于光采样和BRDF采样的单独考虑,所以最新的算法仍远未有效。 为了处理许多光渲染的效率,我们提出了一种名为BRDF取向光采样的新型光采样方法,基于使用BRDF的贡献估计的重要值。 我们的BRDF导向的光采样方法自然地使用MIS,并允许我们动态地确定为不同的采样技术分配的样本数量。 通过我们的方法,与之前的许多光渲染算法相比,我们可以在感知上和数值上显着更快地达到基础事实结果。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号