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Estimation of object surface reflectance properties considering interreflections

机译:考虑互反射的物体表面反射率特性估计

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摘要

In mixed reality which merges a virtual object into a real environment, virtualizing a real object is use full to represent objects in virtual environments photorealistically. In particular, it is important to virtualize object surface reflectance properties to resolve a problem of contradiction between virtual and real illumination conditions. Therefore, we developed a method to estimate reflectance properties of object surfaces densely. However, with respect to an object whose geometry is complicated, it is difficult to estimate surface reflectance properties faithfully, since interreflections occur. This paper describes a new method of densely estimating non-uniform surface reflectance properties of real objects constructed of convex and concave surfaces with interreflections. We use registered range and surface color texture images obtained by a laser rangefinder. The proposed method first determines positions of light to take color images for discriminating diffuse and specular reflection components of surface reflection. Then, surface reflectance properties are estimated based on radiosity. Experiments show the usefulness of the proposed method.
机译:在将虚拟对象合并到真实环境中的混合现实中,对真实对象进行虚拟化可充分利用其真实感地表示虚拟环境中的对象。特别地,虚拟化物体表面反射率特性以解决虚拟和真实照明条件之间的矛盾问题是重要的。因此,我们开发了一种密集估计物体表面反射特性的方法。但是,对于几何形状复杂的物体,由于发生相互反射,因此难以如实地估计表面反射特性。本文描述了一种新方法,该方法可以密集地估计由具有互反射的凹凸表面构成的真实对象的非均匀表面反射特性。我们使用激光测距仪获得的配准范围和表面颜色纹理图像。所提出的方法首先确定要拍摄彩色图像的光的位置,以区别表面反射的漫反射和镜面反射分量。然后,基于辐射度估计表面反射特性。实验证明了该方法的有效性。

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