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Data cache control for texture display (second report: adaptive control of density and margin of data cache)

机译:用于纹理显示的数据缓存控制(第二个报告:数据缓存的密度和边距的自适应控制)

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This paper describes a design of haptic data cache control for the Texture Display system. The cache control enables a high-speed updating presentation which is crucial for haptic displays. The design places haptic data cache on a shared-memory of two computers in order 10 provide a fast local feedback loop on a control computer driving the Texture Display. The finger velocity of user's exploring motion and the processing time of a host computer were measured before setting parameters of the cache control. A spatial density and a margin Size were adaptively selected to a finger velocity as control parameters. A discrimination experiment was performed regarding two sets of texture samples. The results showed that the adaptive cache control presented haptic textures effectively to the subjects in both high and low speed ranges of finger motion.
机译:本文介绍了用于纹理显示系统的触觉数据缓存控制的设计。高速缓存控件可实现高速更新的演示,这对于触觉显示至关重要。该设计将触觉数据缓存放置在两台计算机的共享内存中,以使命令10在驱动纹理显示的控制计算机上提供快速的本地反馈循环。在设置缓存控件的参数之前,先测量用户的探索运动的手指速度和主机的处理时间。针对手指速度自适应地选择空间密度和边缘大小作为控制参数。对两组纹理样本进行了鉴别实验。结果表明,在高速和低速手指运动范围内,自适应缓存控制均能有效地向对象提供触觉纹理。

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