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From early virtual garment simulation to interactive fashion design

机译:从早期的虚拟服装模拟到交互式服装设计

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摘要

Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques for creating garments. Here, we perform an extensive review of the evolution of these techniques made in the last decade to bring virtual garments to the reach of computer applications not only aimed at graphics, but also at CAD techniques for the garment industry. As a result of the advances in the developments of virtual garment simulation technologies, we then detail a framework which fits the needs of the garment industry of virtual garment design and prototyping, concentrating on interactive design, simulation and visualization features. The framework integrates innovative tools aimed towards efficiency and quality in the process of garment design and prototyping, taking advantage of state-of-the-art algorithms from the field of mechanical simulation, animation and rendering.
机译:虚拟服装设计和仿真涉及多种技术的组合,包括机械仿真,碰撞检测和用于创建服装的用户界面技术。在这里,我们对过去十年中这些技术的发展进行了广泛的回顾,以将虚拟服装带到计算机应用程序中,这些应用程序不仅针对图形,而且还针对服装行业的CAD技术。由于虚拟服装仿真技术发展的结果,我们随后详细介绍了一个框架,该框架适合虚拟服装设计和原型制作的服装行业需求,着重于交互式设计,仿真和可视化功能。该框架利用机械仿真,动画和渲染领域的最新算法,集成了旨在提高服装设计和原型制作效率和质量的创新工具。

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