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Determining the anatomy of business systems for a virtual enterprise

机译:确定虚拟企业的业务系统结构

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Virtual enterprises are commonly project oriented collaborations, and as observed in the building and film-making industries, a particular enterprise may only exist for one project. In these industries, the project group has traditionally been formed from a network of people or organizations that have worked together in the past, and have some common, generally tacit understandings of what work is to be done, and how they can do it together. These understandings of a variety of business processes are the basis of the virtual enterprise total business system. But for projects where people do not physically come together, those tacit understandings that form elements of a business system need to be formally enunciated. This paper discusses four generic elements of such a system: the physical, information, decision and knowledge components, and tools that provide a framework for consistently reaching a common understanding of a particular business process that is pant of the total system.
机译:虚拟企业通常是面向项目的协作,在建筑和电影制作行业中可以观察到,特定企业可能只为一个项目而存在。在这些行业中,项目组传统上是由过去一起工作过的人员或组织网络组成的,他们对将要完成的工作以及如何一起完成工作有一些共同的,通常的默契理解。对各种业务流程的这些理解是虚拟企业整个业务系统的基础。但是,对于那些没有人亲密接触的项目,那些构成业务系统要素的默契需要正式地阐明。本文讨论了这种系统的四个通用元素:物理,信息,决策和知识组件,以及提供了框架的工具,这些框架可以使人们对整个系统的特定业务流程达成一致的共识。

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