首页> 外文期刊>電子情報通信学会技術研究報告. 画像工学. Image Engineering >Construction of virtual reality scenes using stereo omni-directional images
【24h】

Construction of virtual reality scenes using stereo omni-directional images

机译:使用立体声全向图像构建虚拟现实场景

获取原文
获取原文并翻译 | 示例
           

摘要

Conventionally, omni-directional panorama images are used as one of the methods of the virtual reality scene in which look round is possible. Already proposed also about the method of shooting all these omni-directional panorama images as stereo images from the viewpoint of both eyes. In this paper, we attempt reconstructing the change of the position of the viewpoint by rotation of human's head by using concentric mosaics which is a way method of an image based rendering to reduce uncomfortable feeling at the time of looking from side to side.
机译:常规地,全向全景图像被用作虚拟现实场景的方法之一,在虚拟现实场景中,可能看起来很圆。从双眼的角度来看,已经提出了将所有这些全向全景图像拍摄为立体图像的方法。在本文中,我们尝试使用同心镶嵌技术来重构人头旋转引起的视点位置变化,这是一种基于图像的渲染方法,可以减少从一侧到另一侧看时的不适感。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号