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The simulation of grinding wheels and ground surface roughness based on virtual reality technology

机译:基于虚拟现实技术的砂轮和地面粗糙度的仿真

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摘要

The paper describes the feasibility and method of the application of virtual reality technology to the grinding process, and introduces the modeling method of object entity in the environment of virtual reality. The simulation process of grinding wheels and ground surface roughness is discussed, and the computation program system of numerical simulation is compiled with Visual C++ programming language. At the same time, three-dimensional simulation models of grinding wheels and ground surface roughness are made with OpenGL tool. The choice of grinding wheels, the forecast of ground surface quality and some simulation results can be realized by interactively inputting grinding parameters.
机译:本文介绍了将虚拟现实技术应用于磨削过程的可行性和方法,并介绍了虚拟现实环境中对象实体的建模方法。讨论了砂轮和地面粗糙度的仿真过程,并用Visual C ++编程语言编写了数值仿真计算程序系统。同时,用OpenGL工具建立了砂轮和地面粗糙度的三维仿真模型。通过交互输入磨削参数,可以实现砂轮的选择,地面质量的预测和一些模拟结果。

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