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首页> 外文期刊>Journal of integrated design & process science >User as Designer: A Design Model of User Creativity Platforms
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User as Designer: A Design Model of User Creativity Platforms

机译:用户为设计师:用户创造力平台的设计模型

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摘要

In recent years, with the rising of the open innovation notion, "user creativity orientation" has become a focus in new product development. Products that facilitate user's creativity can be viewed as a creativity platform. The intangible software industry has developed over the years to meet users' creativity, while research and relevant discourses on physical products are still lacking. This study proposes a design model of platforms to satisfy user creativity for physical products, called User Creativity Platforms (UCPs). The model includes eight steps: (1) explore user's creativity needs, (2) classify functionality of the product, (3) develop primary and secondary components, (4) design a creativity-friendly interface, (5) prototype components, (6) examine UCP product features, (7) evaluate user's design experience, and (8) assess the potential creativity of the user's outcomes. According to the proposed model, a set of assembly toys with UCP features was developed. Using kindergarten children as subjects and employing professional designers and preschool teachers as evaluators, the developed UCP product not only satisfied users' creativity needs but also distinguished design outcomes of children from those with existing toys in the same category. The proposed model is feasible and effective and can expand the level of design from pure product design to a creativity platform and experience design, thus creating new design value, assisting industries in developing platform products, and meeting the users' needs for self-accomplishment. This article introduces the concept of a user creativity platform and proposes a feasible and effective design model for enterprises and designers to raise the values of the function and creativity of products. The platform can develop products that exceed other products of the same category and can allow users to enjoy the fun of designing on their own.
机译:近年来,随着开放式创新概念的兴起,“用户创造力导向”已成为新产品开发的重点。可以促进用户创造力的产品可以被视为创造力平台。多年来,无形软件行业已经发展起来,可以满足用户的创造力,但仍然缺乏有关物理产品的研究和相关论述。这项研究提出了一种平台设计模型,以满足用户对物理产品的创造力,称为用户创造力平台(UCP)。该模型包括八个步骤:(1)探索用户的创造力需求;(2)对产品的功能进行分类;(3)开发主要和次要组件;(4)设计创造力友好的界面;(5)原型组件;(6 )检查UCP产品功能,(7)评估用户的设计经验,以及(8)评估用户结果的潜在创造力。根据提出的模型,开发了具有UCP功能的一组组装玩具。开发的UCP产品以幼儿园的儿童为主题,并聘请专业的设计师和学前班的老师作为评估者,不仅满足了用户的创造力需求,而且还区分了儿童和那些拥有同类玩具的儿童的设计成果。所提出的模型是可行和有效的,并且可以将设计水平从纯产品设计扩展到创意平台和体验设计,从而创造新的设计价值,协助行业开发平台产品,并满足用户的自我完成需求。本文介绍了用户创造力平台的概念,并为企业和设计师提出了一种可行,有效的设计模型,以提高产品功能和创造力的价值。该平台可以开发超出同类产品的产品,并可以让用户享受自己设计的乐趣。

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