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Efficient and accurate ray tracing method for indoor radio wave propagation prediction in presence of human body movement

机译:人体运动存在下室内电波传播预测的高效准确的射线追踪方法

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摘要

Due to the attractive features of millimeter band, its uses are greatly expanding in the indoor wireless communication systems. As the distance between the transmitter and receiver is much shorter in indoor environments than that of the outdoor environments, the radio wave paths of the millimeter band frequencies are highly influenced by the building materials as well as by the human movements. Ray tracing is widely used method to characterize the radio wave propagation for the planning and establishment of the indoor wireless network. Precise object modeling for the real environment and computational burden are the two classical problems of the propagation model. Because, large number of rays that travels in a complex and convoluted indoor environment must be traced. Therefore, an accurate and efficient ray tracing method is proposed here, which is based on the surface separation, object address distribution, and surface skipping techniques. The proposed approach considers the effects of human body movement to provide a realistic estimation of the wave propagation. Hence, an approximated human body model is used to simulate the activities of humans, whereas three-dimensional (3-D) cube or cuboids are used for the remaining objects of the simulation environment. To prove the superiority, complexity analysis and detailed comparisons between the proposed and existing methods are presented in this paper. The results obtained will be of great interest for the proposed ray tracing method that involves human motion within the simple and complex indoor environments.
机译:由于毫米带的吸引人的特征,其用途在室内无线通信系统中大大扩展。由于室内环境中发射器和接收器之间的距离比室外环境要短得多,因此毫米波段频率的无线电波路径会受到建筑材料以及人体运动的极大影响。光线追踪是用于室内无线网络规划和建立的表征无线电波传播特性的广泛使用的方法。针对真实环境的精确对象建模和计算负担是传播模型的两个经典问题。因为,必须跟踪在复杂而复杂的室内环境中传播的大量光线。因此,在此提出一种基于表面分离,对象地址分布和表面跳跃技术的准确有效的光线跟踪方法。所提出的方法考虑了人体运动的影响,以提供对波传播的现实估计。因此,将近似的人体模型用于模拟人类的活动,而将三维(3-D)立方体或长方体用于模拟环境的其余对象。为了证明其优越性,本文提出了复杂性分析方法,并对所提方法与现有方法进行了详细的比较。对于在简单和复杂的室内环境中涉及人类运动的拟议射线追踪方法,获得的结果将具有极大的兴趣。

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